AI Insights · Timothy · April 2022
Top 5 Character Collection Games on Android in Czech Republic: Q1 2022
Explore the performance of the top 5 character collection games on Android in the Czech Republic during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 character collection games on the Android platform in the Czech Republic showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance of each game, based on data from Sensor Tower.
Subway Surfers from SYBO Games experienced notable fluctuations in its metrics. Weekly revenue peaked at around $338 in early February, while weekly downloads saw a steady range, peaking at approximately 6.8K in late December. The game maintained a robust user base with weekly active users growing from about 76.4K to 94.2K throughout the quarter.
Rise of Cultures: Kingdom game by InnoGames GmbH showed a significant increase in weekly revenue, reaching around $6.6K in mid-March. However, weekly downloads exhibited a declining trend, dropping from 6.7K at the end of December to roughly 2.1K by the end of March. The weekly active users also saw a decline, from 14.5K to 13.9K over the quarter.
Toca Boca World from Toca Boca demonstrated a relatively stable performance. Weekly revenue remained consistent, peaking at approximately $8.7K at the end of January. Downloads fluctuated slightly, with a peak of around 5.8K in late December. The game maintained a solid user base, with weekly active users hovering around 41.7K at the start of the quarter and ending at 39.5K.
Lords Mobile: Last Rise of Qin by IGG.COM showed strong revenue performance, peaking at about $11.6K at the end of January. Downloads varied, reaching a high of approximately 5.4K in late December. The game’s weekly active users remained relatively stable, fluctuating around 7.9K at the start of the quarter and ending at around 6.8K.
1945 Air Force: Airplane games from 1SOFT saw moderate revenue, with a peak of around $649 in late January. Weekly downloads were steady, with a slight peak of approximately 4.2K in late February. The game’s weekly active users increased from 17.6K at the end of December to about 20K by the end of March.
For more insights and detailed data, visit Sensor Tower.